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 Post subject: Mesh export option to scale on height as well?!
PostPosted: Tue Sep 22, 2009 3:24 pm 
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Joined: Sun May 31, 2009 9:45 pm
Posts: 20
Hello, im an avid user of your tool so far so good,
Im interested if somehow when exporting as an Ogre mesh we have an option to scale the terrain on height also. As it is now it only scales on width and length but we need it to scale on height as well.
Is there any option for this, if is not, would you think is easy to add or support?
Please let me know as soon as possible, our game development is in a stage in which either we can use this option or we move to other tool for ogre mesh exporting.
Thanks!


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 Post subject: Re: Mesh export option to scale on height as well?!
PostPosted: Wed Sep 23, 2009 8:55 am 
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Programmierdochfix
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Joined: Tue Apr 27, 2004 12:53 pm
Posts: 892
Location: Braunschweig
Hmm... I'm looking at the code and am wondering if there was a reason, why the scale factor is not applied to the height values.
I can't remember... maybe it was just forgotten.
Well, infact it is a very simple thing to scale the heights too.


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 Post subject: Re: Mesh export option to scale on height as well?!
PostPosted: Thu Sep 24, 2009 3:29 am 
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Joined: Sun May 31, 2009 9:45 pm
Posts: 20
Great, thanks! Let me know if i can get the change somehow (update the plugin dll on our machines or smth)


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 Post subject: Re: Mesh export option to scale on height as well?!
PostPosted: Tue Oct 20, 2009 10:19 am 
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Programmierdochfix
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Joined: Tue Apr 27, 2004 12:53 pm
Posts: 892
Location: Braunschweig
This affects all mesh exporter plugins.
As the final release of the next version is still a couple of weeks ahead, you can download a fixed version of these plugins here.
Simply extract the dlls into the PlugIns directory of the PnP Installation.


Attachments:
MeshExportPlugIns.zip [789.67 KiB]
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 Post subject: Re: Mesh export option to scale on height as well?!
PostPosted: Tue Oct 20, 2009 1:13 pm 
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Joined: Sun May 31, 2009 9:45 pm
Posts: 20
Thanks, is working correctly now!


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