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 Post subject: PnP TerrainCreator 1.2.1 available - 10.17.2008
PostPosted: Fri Oct 17, 2008 9:27 pm 
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Graphicanissimus
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Joined: Tue Apr 27, 2004 9:56 pm
Posts: 252
Location: the other side of the moon
PnP TerrainCreator 1.2.1 is available for download!
The TerrainCreator is now official certified by 3D Connexion!
  • Added new export options to texture splatting alphamap exporter (border pixel, scaling, multi channel (RGB + RGBA) support).
  • Added support for Quake .mdl and .md2 mesh files for static objects, trees, and grasses.
  • It is now possible to specify whether one or two border pixels are exported in all texturemap exporters.
  • Normal map exporter now exports border pixels for a smooth transition between patches.
  • Object dragging with the coordinate system axes in 3D view now works correctly.
  • Added .tga, .pnm, .raw, .sgi, and .pcx as supported bitmap export formats.
  • Added texturemap and texture splatting export to 3D Game Studio .hmp exporter.
  • Improved quality of 3D preview rendering (within objects and vegetation managers).
  • Added 3D preview in objects and vegetation tool dialogs.
  • Added editing settings to 3D objects and trees.
  • Small makeup changes.
  • Fixed a few bugs.


Image

More information can be viewed under:
http://www.pnp-terraincreator.com/user. ... l.%20notes

Downloadable under:
http://www.pnp-terraincreator.com/downl ... ion=editor

have fun
The Team PnP :D

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