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 Post subject: PnP TerrainCreator STD/CE 1.1.9 available - 02.01.2006
PostPosted: Thu Feb 02, 2006 1:10 am 
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Graphicanissimus
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Joined: Tue Apr 27, 2004 9:56 pm
Posts: 252
Location: the other side of the moon
PnP TerrainCreator STD/CE 1.1.9
out now!

downloadable under:
http://www.pnp-terraincreator.com/downl ... ion=editor

The main changes and new features in the version 1.1.9:
  • Improved quality of texture map creation.
  • Texture maps and light maps can now be created with up to 16 pixel per height map element.
  • Tool windows can now be displayed in two columns.
  • Added comment placements (Professional Edition only).
  • Added textual comments to sectors (Professional Edition only).
  • First release of the Professional Edition.
  • Added noise overlay texture export to ogre .mesh.xml mesh exporter.
  • Added lightmap export to all mesh exporters.
  • Improved loading of .obj files with more than one material definition.
  • Added possibility to combine lightmaps with exported texture maps.
  • Lightmaps can now integrate shadows from static objects and trees.
  • Added possibility to enter (and export) textual comments for object and tree placements.
  • Changed the file extension of ogre mesh exporter to .mesh.xml.
  • Fixed bug #B00024 Copy/Paste of objects and trees in 3D not working correctly for terrains with a horizontal scaling different from 1.
  • Fixed bug #B00023 Scaling factor of ogre mesh exporter was not working.


have fun and enjoy the release
The Team PnP :D

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 Post subject:
PostPosted: Fri Feb 03, 2006 12:42 am 
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Programmierdochfix
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Joined: Tue Apr 27, 2004 12:53 pm
Posts: 891
Location: Braunschweig
We had to release a bug fix (version 1.1.9.1), sorry.
On some system settings, the texturing mode of version 1.1.9 might crash. If it works on your machine, you don't have to upgrade from 1.1.9 to 1.1.9.1


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