PnP TerrainCreator - Forum

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 Post subject: Texture Splatting
PostPosted: Mon Aug 28, 2006 2:42 pm 
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Joined: Wed May 24, 2006 7:39 am
Posts: 105
Forgive my ignorance...just making sure of something :)

But does the SDK contain all relevent details..code algorythems or whatever that is needed to develop direct support for PnP in a custom dx engine.

I'm no programmer so again sorry for asking :)

I have in pre production a new engine and content management system that we are planning to use on our game project...I would like to use PnP for the terrain production. But as stated need to know if all relevent details are in the sdk to code support for PnP terrain :)

I hate to go to my code dept and say "yeah no prob it's all there" only to find out it's not :)

Thanks.

K


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 Post subject:
PostPosted: Mon Aug 28, 2006 3:23 pm 
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Programmierdochfix
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Joined: Tue Apr 27, 2004 12:53 pm
Posts: 891
Location: Braunschweig
Every bit you can model inside TC can be exported with the SDK. And if by some mistake anything is missing, I'll of course add it.


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 Post subject:
PostPosted: Mon Aug 28, 2006 3:40 pm 
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Joined: Wed May 24, 2006 7:39 am
Posts: 105
Thanks Ralf... speedy reply as always :)

K


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